The ANGLE team is developing an open source OpenGL ES implementation on Vulkan. This short presentation will cover its potential to reduce fragmentation on Android.
Slides: https://khr.io/qa
Speaker: Jamie Madill (Google)
Join the Khronos Community - Get help, share your project and discuss computer graphics: https://khr.io/ww
Find the Vulkan spec, tutorials, tools and more at: https://vulkan.org
2018 Vulkan Developer Day - Montreal: https://khr.io/qa