Full playthrough of Quake: Scourge of Armagon. 100% of everything! Remastered version for the PC played on the NIGHTMARE difficulty!. Don't re-upload my videos to your own channel otherwise I will get them taken down, a copy will never be the original. If you like what you saw then please subscribe to my channel so I can keep expanding my channel and more full playthroughs, it would mean so much to me!
00:00:00 Start
EPISODE 1: Fortress of the dead
00:00:33 [HIP1M1] - The Pumping Station
00:06:28 [HIP1M2] - Storage Facility
00:13:26 [HIP1M5] - Military Complex (secret level)
00:20:45 [HIP1M3] - The Lost Mine
00:26:21 [HIP1M4] - Research Facility
EPISODE 2: Dominion of Darkness
00:33:45 [HIP2M1] - Ancient Realms
00:41:45 [HIP2M6] - The Gremlin's Domain (secret level)
00:50:57 [HIP2M2] - The Black Cathedral
01:00:52 [HIP2M3] - The Catacombs
01:14:00 [HIP2M4] - The Crypt
01:23:16 [HIP2M5] - Mortum's Keep
EPISODE 3: The Rift
01:33:48 [HIP3M1] - Tur Torment
01:46:30 [HIP3M2] - Pandemonium
01:52:49 [HIP3M3] - Limbo
02:02:50 [HIPDM1] - The Edge Of Oblivion (secret level)
02:12:58 [HIP3M4] - The Gauntlet
02:21:18 [HIP3M5] - Armagon's Lair (Boss level)
============================================================================
ABOUT THE GAME
Scourge of Armagon was Quake's first official mission pack. It was developed by Hipnotic Interactive (now called Ritual Entertainment). It added three new weapons, monsters, and powerups, along with 3 new episodes (though a bit shorter than an id1 episode), a new, more musical, soundtrack by Jeehun Hwang, bobbing water, bullet hole decals, exploding walls and made significant use of rotating brushes. Scourge of Armagon is divided into three episodes, this division is most notable in the texture themes, as we first see significant presence of base and earthy textures, as the player explores military bases, encountering forcefields, Centroids, the Wetsuit, Laser Cannon and the Proximity Bomb. This section contains the very memorable experience of being chased down a mine shaft by a large tumbling boulder, which provides an excellent example of the rotating brushes. The episode ends on a more supernatural note, with the player being launched through a pentagram of lightning, and landing at a more traditional Quake exit. The second episode is clearly medieval themed, though it makes definite use of the new white castle theme. This episode introduces Gremlins, the mighty Mjolnir and the bittersweet Empathy Shield, along with a unique clock entity which can reveal a secret. The final episode blends base monsters and medieval setting with a good dose of the metal texture set, and introduces a floating spike mine (presumably once upon a time a ranged attack for the Gremlin) and casts a much more gothic style over itself, and ultimately concludes with an arena battle against Armagon himself.
============================================================================
RATING
Pure Gaming HD's Rating - ★★★★☆
============================================================================
LINKS
Are you Quake worthy?😉👍: / @puregaminghd420
➔Tips👍💯:https://www.paypal.com/donate/?cmd=_s...
Twitter: / puregaminghd_
#puregaminghd #quake #nocommentary