How To Make A Multiplayer FPS (First Person Shooter) - Part 9 - Unreal Engine 5.4 Tutorial

Опубликовано: 07 Октябрь 2024
на канале: Pitchfork Academy (MizzoFrizzo & Co.)
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In this tutorial, which is Part 9 of my How To Make A Multiplayer First Person Shooter In Unreal Engine 5 tutorial series, we're going to make a few changes to our line trace and trace channel, as well as set up semi-auto, fully-auto, and burst fire logic with enhanced input and replication for multiplayer.

Patreon:   / mizzofrizzo  

Part 1 (UE5.3 version):    • How To Make A Multiplayer FPS (First ...  
Part 1.1 (UE5.4 version):    • How To Make A Multiplayer FPS (First ...  
Part 2:    • How To Make A Multiplayer FPS (First ...  
Part 3:    • How To Make A Multiplayer FPS (First ...  
Part 4:    • How To Make A Multiplayer FPS (First ...  
Part 5:    • How To Make A Multiplayer FPS (First ...  
Part 6:    • How To Make A Multiplayer FPS (First ...  
Part 7:    • How To Make A Multiplayer FPS (First ...  
Part 8:    • How To Make A Multiplayer FPS (First ...  
Part 9:    • How To Make A Multiplayer FPS (First ...  
Part 10:    • How To Make A Multiplayer FPS (First ...  
Part 11:    • How To Make A Multiplayer FPS (First ...  

Timestamps:

0:00 - Intro
2:27 - Change input action triggers
3:10 - Change line trace logic
7:13 - Set up custom trace channel
14:19 - Fire Modes
32:13 - Demo and outro