03 - Fade Anything by component or by distance showcase (UE5, UE4)

Опубликовано: 12 Октябрь 2024
на канале: Studio Cloé
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The most complete fade / occlusion system of the Marketplace: (Available on the Marketplace https://www.unrealengine.com/marketpl... ).
Fade Foliage, Static mesh, Skeletal mesh.
Fade Enemies (bye bye camera bad angle problems!).
Fade Player Character if too close with camera (bye bye camera bad clipping effect!).
Fade Blueprint Mesh Instances.
Works also with First person shooter, thanks to the "Fade in front of character" mode.

#ue5 #fade #tutorial