UE4 - How to add Surface Type Sound Effects from Hits / Line traces

Опубликовано: 20 Февраль 2025
на канале: Steven Ormerwood
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Hi everyone, in this video we will create a line trace weapon system, we will create physics materials with dedicated surface types which we can link to our line trace system to play certain sounds depending on the surface we hit.

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00:00 - Intro
00:15 - What we will cover
00:45 - Creating a line trace base character
00:54 - Card for old line trace vid
02:16 - Correcting the Default Crosshair
02:55 - Adding Shooting Sound FX
03:41 - Creating Physics Materials to define Surface types
05:20 - Adding surface types to project settings
06:09 - Applying Physics Materials to Objects
07:14 - Assigning sounds to materials types when hit
10:21 - Checking for Valid Phys Materials
11:12 - Modulating Sounds for better experience
13:30 - Ending
14:09 - Outro

if you feel there is anything that I have left out or if you're having trouble please consider leaving a comment down below and I will try my best to help you.

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#UE4 #Tutorial #SurfaceTypes