Gizmos in Unity can be pretty useful for debuging and making your tools more designer friendly. I will teach you how to use basic gizmos, as well as some more advanced functionality such as adding gizmos to custom editor class, rotating gizmos and so on.
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Timestamps:
00:00 What Are Gizmos?
01:04 Creating Basic Gizmos
04:05 Examples - Pathfinding
06:00 How To Rotate Gizmos?
07:00 Drawing Rays
08:00 Adding Gizmos To Editor Class!
10:50 Outro