I am quite familiar with the daily routines of 3D Visualizers.
Here's a common scenario:
1. You spend a lot of time doing everything in 3D trying to perfect everything
2. You notice that there's not a lot of time to complete it in 3D
3. You switch to photoshop
4. You get lost in layers
5. You start searching for the right assets
6. And now you are in doubt whether:
a) I should finish it in 3D even if it takes longer
b) Gamble the chances of maybe making it in photoshop somehow in time
I've seen this happen multiple times to me and my colleagues, and I have to say that it is not fun.
Once I noticed that this was something that this is a common cycle of 3D Artists, I went deep into learning Photoshop. Figuring out
● How to organize layers
● How to use a non-destructive workflow
● How to use the AI Generative Fill to save HOURS
And after spending years deep into this software, I came up with the: "Photoshop for Rendering Program"
You can find this program inside the Realistic Rendering Premium community, where after you join you will
● Clarify of when you should switch from 3D to Ps
● Understand what can be done in Post Production
● You be saving a lot of time in your projects because you have a checklist of what you should do,
● Not be guessing what should be saturated/desaturated
Learn more here: https://buff.ly/4bmHcU1