Man I gotta make a new limited animation tutorial vid for Unreal Engine because the old one's techniques are SO old now. Step Mode in Unreal Engine is very inaccurate compared to Baking in Blender.
I've got lots of tutorial vids to make if I didn't keep discovering new stuff that changes my workflow here and there. Like the ik rig change to the ball of the foot. MAJOR change there that I tested here on Friday!