193 Render System Implementation (Part 4)

Опубликовано: 19 Декабрь 2024
на канале: StableCoder
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This session continues work on the render system, and focuses on finishing up the initial implementation of the features.

This focuses on adding proper memory management for rendering-related armature/bone data, and shifting towards inserting/modifying/removing position data on-demand rather than the initial hacky post-processing run.

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2023/02/15