Learn how to create a procedural parallax effect using shader nodes in this Blender tutorial. Parallax mapping is a technique used to give a 2 dimensional surface a truly 3 dimensional look. It's different than bump mapping and normal mapping because parallax mapping creates the illusion of depth, not just surface detail. And this depth is based on the perspective too, creating a convincing 3 dimensional feel from every angle. This shader was originally made for this tutorial by Erindale Woodford. Check out more of his work here - https://linktr.ee/erindale.xyz
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Chapters:
0:00 - Introduction
0:47 - Getting Started
1:34 - Setting Up the Basic Shader
6:35 - Grouping the Nodes
10:48 - Starting on the Bottom Texture Layer
14:02 - Mixing Incoming Vectors and Position Coordinates
18:04 - Fixing the Distortion
22:14 - Mixing the Top and Bottom Texture Layers Together
26:34 - Adjusting the Brightness and Contrast
27:15 - Fake Refraction Effect
30:50 - Stretching the Bottom Layer Vertically
35:46 - Depth Fade Out Effect
38:43 - Seeing It All Together
40:20 - Conclusion and Course Trailer