Dead or Alive 4 [XENIA]: Kasumi Story Mode Run (TEST FOOTAGE/GRAPHICAL BUGS - SEE DESCRIPTION)

Опубликовано: 30 Сентябрь 2024
на канале: DeNice1776
491
20

WARNING: For those that don't know, Xenia is the main emulator of choice for the Xbox 360, HOWEVER it has been long documented about the emulator's instability in regards to how it runs. I am using the 9/20/24 build of Xenia Canary, which contains the built in fix to the Alpha-152 cutscene crash leading to fighting her. Some settings were also adjusted to fix the graphical explosions and MOST texture failings & audio problems (SEE NOTE AT BOTTOM OF DESCRIPTION). THAT BEING SAID, the emulator still has trouble with this game even with settings set to minimalize all the constant graphical glitches that come at random while running, it'll be VERY clear half-way through the run of this. I'll be time-stamping it below. This video was basically me trying out the emulator out of curiosity more than anything, but do NOT expect me to be using this long-term compared to me trying to run my physical copy on my X1 console. I WILL say, though, that I'm heavily surprised that in its current state that it was able to run fairly well when not dealing with the glitchy/broken graphics, even more-so than C-XBX running OG Xbox games. If these can get ironed out someday, maybe this can be a legit option to mess around with.

0:00 Boot-up
0:29 Title Screen & Character Select (note: Christie's hair is rendered incorrectly in the front)
1:17 Cutscene 1
1:37 Stage 1: La Mariposa
2:12 Stage 2: Zack
3:00 Stage 3: Lei-Fang (tiny bit of slowdown here but overall harmless)
3:45 Stage 4: Ayane [Cutscene] (minor graphical error on the ground on the lower portion of the stage)
4:28 Stage 4: Ayane [Gameplay] (see above for error details)
6:54 Stage 5: Kokoro (barely noticeable but the ceiling textures are slightly glitched)
9:25 Stage 6: Brad Wong (Heavy glitch in regards to rendering the starting portion of the Beach stage as well as black portions near objects like the floor in Stage 3)
11:28 Stage 7: Helena [Cutscene skipped] (HEAVY graphical glitching from here on out, making it near unplayable due to all the obstruction of broken texture data)
13:12 Stage 8: Alpha-152 [Cutscene skipped] (HEAVY graphical glitching just like Stage 6, only made worse because of course, it's against the infamously difficult final boss of DOA4. I basically resort to educated mashing until I reach a point in the stage where I can somewhat see Kasumi until I beat Alpha, but this was ROUGH)
20:56 Kasumi's ending

...If anyone is curious of my system specs:

Dell Inspiron 3650
CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz 2.71 GHz
Installed RAM 16.0 GB (2x 8GB DDR3)
System type 64-bit operating system, x64-based processor
GPU: MSI NVIDIA GeForce GTX 1660 Super Overclocked - 6GB (Single-Fan)

NOTE: For those wanting to know how to fix the graphical explosions/broken physics and the majority of the visual/audio issues (NOT ALL), just copy the text file that is linked here into your main Xenia folder (overwrite when asked): https://drive.google.com/file/d/165aO...