Procedural Sci-Fi Landscape - Blender 2.8 - Part 7: Reflections Normals and Metal

Опубликовано: 25 Декабрь 2024
на канале: CBaileyFilm
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In this episode we create the shader for our metallic egg object and use it as a chance to explain and explore the wonderful world of reflections. We also hit on an explanation of normals and how they work to create the surfaces of you objects. Oh... and we do metal. Cool. www.cbaileyfilm.com