/ discord
I know it's not much but after a month of tutorials and learning unity, I've created this on my own. This little guy attacks with a punch animation. The colliders are off when he is not punching, so his fists don't interact with anything. They follow the mouse, rotate around a pivot on his body, he lifts his hand and punches on mouse click. If you hold the button, he completes one single punch. from any animation he can attack. The great thing about this is that his collider on the fist is the size of the first, so it's like having directional/targeted attacks.
The next step is to animate the other first so it randomly chooses between hands. I also want to add a sword and shield.
I do have a working roguelike shooter done by tutorial on itch and the code on github.
https://epixtome.itch.io/
https://github.com/Epixtome/RogueShooter
My goal is to continue with very clean and purposeful animations for attacks, melee, combat etc. Once the character feels right, I'll be adding spells using effects.