How to separate a model in Blender (Tutorial) by

Опубликовано: 01 Октябрь 2024
на канале: synty studios
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In this tutorial, take a door from the POLYGON Fantasy Kingdom pack and separate the handle from the door and reset the pivot point to make it usable in Unity. This method can be used to separate a model in Blender from any of our asset packs to suit your game.

🛒 Synty Store: https://syntystore.com/
🛒 Unity Asset Store: https://assetstore.unity.com/publishe...
🛒 Unreal Marketplace: https://www.unrealengine.com/marketpl...

* buying from the Synty Store gives you both the Unity and Unreal versions of the pack.

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0:00 Introduction
0:18 Import a model from Blender to Unity
0:40 Setting up the texture in Blender
1:07 Selecting faces to separate
2:00 Separating the faces from the model
2:23 Resetting the pivot point in Blender
2:55 Parenting the handle to the door
3:25 Exporting from Blender to Unity
3:52 Outro

#tutorial #blender #gamedev