Learn how to load and save Unity tilemaps using scriptable objects.
Alternatively, I'll show you how to convert tilemaps into JSON or a compressed string so that you can easily save them to a database and allow players to create their own levels to share.
Extra: Learn how to add buttons to your unity editor scripts.
Scripts: https://bit.ly/3wLN8Sk
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SUBSCRIBE: https://bit.ly/3eqG1Z6
0:00 Intro
0:30 Base tile script
2:30 Tilemap Manager
3:45 Create the level scriptable object
5:00 Saving the map
11:00 Adding buttons to the editor
14:00 Clearing the map
15:45 Loading the map
21:00 Saving to JSON
22:40 Manual serialization for compression