Halo CE: Ultimate Campaign (Demo) Mod
Demo builds of "The Pillar of Autumn" and "Halo".
*THIS IS A WORK IN PROGRESS AND IS SUBJECT TO CHANGE*
The idea of this project is to blend the lore of the wider Halo Universe, and Halo: Reach seamlessly with Halo CE through various lore references, and re-introducing weapons that canonically already existed by late 2552, and were apart of the Pillar of Autumn's arsenal of weapons. My personal goal for this project is to create a new, but familiar experience for long-time Halo buffs like me.
All Halo Reach weapons currently in the game function like their original counterparts, the same goes for the M7 SMG.
#BringHaloModsToXbox
Absolutely HUGE credit to the creators of the COMBAT REVOLVED mod which provided all of the improvements, new tags, and gameplay features that served as the foundation for my own campaign tweaks. Please go check out their mod!
OTHER ACKNOWLEDGEMENTS:
CMT/VKMT for their MANY tags.
MrChromeEd: Anniversary FP Arms
Ruby's Rebalanced mod: ODST infantry tags.
Myself: All Halo: Reach weapon tags/script tweaks/AI tweaks.
This mod is entirely being pieced together by me alone, and as such, I will try to push out updates as quick as one person can.
Steam Workshop Link (Centauri's Mod):
https://steamcommunity.com/sharedfile...
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#halomods #halomcc #halo