In this Unity VR XR Toolkit tutorial, I'll show how to set up a UI Canvas on a tablet that is Grabbable. I'll also show how to add Toggle buttons that you can interact with as a checklist.
► Art Assets - Polygon City - Low Poly https://bit.ly/3ScOYa1
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Chapters:
00:00 Introduction
00:47 Add an XR Grab Interactable Component to the tablet
01:18 Adding a Grab Point/Attach Transform to the Tablet
02:34 Adjusting the Grab Point to have the tablet face correct direction
03:29 Add a XR UI Canvas as a child of the Tablet
05:02 Adding UI Toggle objects to our UI Canvas and Adjustments
06:28 Adding Text Mesh Pro for the text, Testing, and Conclusion
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