In this Unreal Engine 5 course, suitable for complete beginners, I'll be covering the creation of automatic landscape materials to bring life and realism to your worlds, whether they be for games development or movie making.
In this episode, we'll add paint layers so that you can manually add materials on top of the auto-material. Stay tuned until the end where I will show you how to incorporate the paint layers into your PCG foliage.
Make sure you've followed all of the earlier videos in the playlist before this tutorial at • UE5: Step-by-Step Landscape Material
00:00 - Intro
01:11 - Add Landscape Layer Blend to Master Material
05:08 - Add Landscape Paint Layer Info
09:33 - Paint Paths
15:57 - Create Road Paint Layer
24:51 - Setup PCG to exclude grass on paths
37:55 - Coming Up Next Time