Forts - Moonshot Mission 4 - NO OBSTACLE! Portals in use! | Let's Play Forts - Moonshot Gameplay

Опубликовано: 10 Май 2025
на канале: Neodyinamite
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Welcome Back to Let's Play Forts - Moonshot Gameplay! Forts - Moonshot Episode 3 -
Mission 4 - NO OBSTACLE! The First time we will use portals in Moonshot! Portals are a great tool! You can reflect bullets back at the enemy or You can just teleport missiles over obstacles! Allow me to show You the power of a portal!

Wanna know what happens today ? Click ► Show More ◄ to find out! ツ
Leave a comment and suggestions in the section below. Thank You! ツ

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About Moonshot:
Moonshot DLC features a whole new campaign, new weapons, features and commanders!

Take command of the Combined Forces in their battle to beat back a resurgent Black Penguin Oil in Forts’ first DLC.

NEW CAMPAIGN
Fight to recover the moontech across the Pacific Rim, in four new theatres of combat, unlocking new weapons, and discovering new features.

ADVANCED ARSENAL
*Buzzsaw
Shreds bracing and background bracing
Self-destructs after three shots
Requires: Workshop

*Smokebomb
Blinds enemy anti-air defences
Prevents enemy construction and repair. Blocks laser weapons.
Requires: Armoury


*Howitzer
Causes huge structural damage
Projectile has multiple hitpoints
Requires: Munitions Plant


*Magnabeam
Attracts projectiles to point of impact
Requires: Factory

PORTALS

Discover all the new possibilities of attack and defence with the portal.
Link portals to pass weapons through
Switch direction of fire
Draws energy during operation

CAPTURE POINTS
Moonshot brings with it a new gameplay mode, requiring players to fight over battlefield derricks in order to activate the endgame.

Connect to a derrick to decrease points
The more derricks controlled, the faster the rate of depletion
Depletion of all points causes enemy blastdoor to open, allowing reactor to be attacked

COMBINED FORCES COMMANDERS
Marshal your fort with one of the new Combined Forces commanders

Buster
Passive: AP Sniper can target for Silos
Active: Depleted uranium shells. EMP Sniper - Sniper can disable weapons, devices and doors


Moonshine
Passive: Shields block AP snipers/Shields behave like doors
Active: AoE weapons swap explosive power for EMP capability


Phantom
Passive: Cloaked weapons until damaged. Dummy Weapons (appear ghosted for player)
Active: Uproot and move weapons almost instantly. Silent weapons

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Outro song " Stepping Along the Sky " was made by teknoaxe    • Stepping Along the Sky -- Liquid Drum...