Tutorial: How to create Normal and Texture Map in Pixologic ZBrush (Part 3)

Опубликовано: 03 Октябрь 2024
на канале: 3D tutorials AM
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Tutorial on how to create Normal and Texture Maps in Pixologic ZBrush and apply them to model in Autodesk 3Ds Max.
Check out other parts:
PART 1 Autodesk 3Ds Max:    • Tutorial: Tips&Tricks on creating hi/...  
PART 2 Autodesk 3Ds Max:    • Tutorial: How to Unwrap in Autodesk 3...  
TexTools link: http://www.renderhjs.net/textools/
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