The Map component allows you to import individual textures straight into your mask stack. You can import imperfections and use them as grunge masks, import a texture from your local hard drive or use a texture from your underlying layer stack.
This component is one of the most powerful tools of Mixer's procedural arsenal, and when combined with the right components/modifiers it can give incredible results.
We can't wait to see your mixes! #MadewithMixer
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See the intro to this series here: • Mixer Fundamentals: Mask Stack Introd...
Position gradient: • Mixer Fundamentals 1: Position Gradient
Curvature: • Mixer Fundamentals 2: Curvature
Normal: • Mixer Fundamentals 3: Normal
Gradient Remap: • Mixer Fundamentals 4: Gradient Remap
Posterize: • Mixer Fundamentals 5: Posterize
Projection: • Mixer Fundamentals 7: Projection Modi...
Pattern: • Mixer Fundamentals 8: Pattern Component
Noise: • Mixer Fundamentals 9: Noise Component
Scatter: • Mixer Fundamentals 10: Scatter Modifier Circular Transform: • Mixer Fundamentals 11: Circular Trans...
Learn more from the Mixer documentation: http://docs.quixel.com/mixer/1/de/top...