Post-Processing: Low
Texture Resolution: Medium or Higher
Texture Filtering: High
Volumetric Lighting: Low
Volumetric Spotlight Quality: Low
Global Illumination Quality: Medium
Shadow Resolution: Low (or High if you can afford it)
Shadow Filtering: Medium
SSAO: On
Global Reflections: Low (or High if you can afford it)
Screen-Space Reflections: Low (or High if you can afford it)
Fog Quality: Medium
Terrain Quality: Medium
Far Object Detail (LOD): Medium
Scattered Object Density: Medium
This is broadly equivalent to PlayStation 5's performance mode. If you're looking for equivalence to PlayStation 5's quality mode, select the medium preset and change Post-Processing from High to Low.
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