In this video we would like to show you how to increase performance by reusing the same type of object. We show this by a litte rocket game.
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► Chapters
0:00 Intro
0:18 Whats the problem ?
0:30 Instantiate and Destroy
0:50 Reuse Instantiated Object
2:10 Summary
2:25 Outro
► Video Description
In this rocket game example we are using object pooling for reusing bullets. We show you a simple method to create and reuse them and give you a step by step guide to implement it on your games.
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#objectpooling #performance #speedupyourgame