#blender
In Blender, It's often the case that when people claim they've making a procedural walk animation, they're actually using an IK bone tracking to a curve. That's okay I suppose, but that's only if you want to have to animate the curve's influence on and off for the duration. This method of animating your walk cycles in blender will take away a load of frustration! Tutorial will be on it's way soon, so hit that Like & Subscribe