RuhrJS 2018 - Madlaina Kalunder - Building a ray tracing engine with JS

Опубликовано: 23 Июнь 2025
на канале: RuhrJS Conference
142
4

In this talk we learn about the basics of real time 3D graphics and
what we need in order to produce realistic looking 3D graphics in
the browser by building a very simple ray tracing render engine.
Breaking a complex concept down inspires web developers to get
creative and enhance their web products with 3D and webVR. We will
look at practical techniques and performance tips for browser-based
3D.