Saving Data in Unity: ScriptableObjects

Опубликовано: 18 Февраль 2025
на канале: Board To Bits Games
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In this video, we look at ScriptableObjects, a useful in-Editor tool for saving game component data. We'll look at pros and cons, along with a simple example of how to save a ScriptableObject as an asset to create a mini-database within Unity.

See the rest of the Saving Game Data series:    • Saving Game Data in Unity  

Some helpful resources:
ScriptableObject Asset files (used in video): http://wiki.unity3d.com/index.php?tit...
Unity's Intro to ScriptableObjects Live Training: http://unity3d.com/learn/tutorials/mo...

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