How to set-up LODs for your Quixel meshes when they come into Unreal. I show how to set-up both an Auto LOD and a custom setting. Here is the Unreal Doc for Auto LOD: https://docs.unrealengine.com/en-US/W...
Quixel_CU =(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=256,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("Quixel_CU","Quixel"))