Hello everyone. I present a 4-day work on the translation in Survivalcraft of very beautiful music Assassin's Creed 3 - Trouble in Town by composer Lorne Balfe. 108 memory cards were used to record the music itself and 9 sound generators to play it. I used a guy's program for translation, after which I still had to work with my hands. I used the same device as in the previous video, only adding a little memory. It is planned to create a separate map where these mechanisms will be built. But first I need to optimize the size of all the schemas.
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