In this tutorial, we will create enemy spikes using ProBuilder and then animating the spikes with Playmaker and creating a reusable Prefab. Also check out How to Make a Bounce Game Series https://bit.ly/39HIYBU.
//TIMESTAMPS
0:00 Introduction
0:47 Starting to use ProBuilder
1:19 Making a Enemy Spike
4:09 Creating Material for the Spike
4:59 Creating a hole for the Spike
6:28 Creating a Material for the Spike hole
7:27 Setting Up our Enemy Spike FSM
7:38 Adding a Random Wait Action
8:36 Adding an Animation State using Tween Scale Action
11:31 Adding another State to animate Spike back down
12:48 Testing the animation
13:04 Adding another Wait State
14:06 Creating and Using Prefab Spikes
15:31 Conclusion
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