In this two-part tutorial, Brian Horgan - - provides an overview of the general process of creating a convincing walk cycle for any character in CINEMA 4D.
Part 1 - - begins with a demonstration of animating a walk with a simplified 'ball with legs' rig and covers a lot of principles involved with getting the foundations of a good walk right.
Part 2 - - goes on to show how to apply the principles covered in the first part to a full character.
Along the way, Brian explains related animation techniques and illustrates some common mistakes beginning animators often make.
TO DOWNLOAD THE TUTORIAL FILES:
Visit Brian's "Downloads and Tutorials" page -
SEE THE OTHER PARTS IN THIS TUTORIAL SERIES:
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