Use ZBrush to create Complex Displacements in Substance

Опубликовано: 28 Сентябрь 2024
на канале: David Bittorf
1,288
49

In this informative tutorial, we explain how to use ZBrush to create complex displacements in Substance Painter for your 3D models. Watch as we demonstrate the step-by-step process for exporting your models from ZBrush, creating displacement maps, and importing them into Substance Painter. Learn how to adjust the settings to achieve the desired effect and enhance the realism of your textures. Discover how to optimize your workflow and troubleshoot common issues to create a seamless and professional-looking result. Don't miss out on this valuable tutorial for ZBrush and Substance Painter users!

I want to be your Digital Art Mentor. I've been teaching 3D at the college level for over 15 years. I also tutor students in Maya, ZBrush, Substance Painter, Procreate and Blender one-on-one. Please subscribe to my channel to keep up to date.

TIMECODES:
0:00 Intro
1:15 ZBrush Creating Square Canvas
2:36 Rendering ZBrush Depth Pass
3:40 Importing Depth Pass into Substance
4:38 Stamping Depth Image onto Model
5:32 Substance Displacement Setting

PRIVATE TUTORING:
Wyzant: https://is.gd/sfw3Mw

ART PORTFOLIO:
Personal: http://www.ArtStation.com/dcbittorf
Student's: https://www.artstation.com/platt

3D STORES:
Tutorials : https://dcbittorf.artstation.com/store
3D Assets: https://www.cgtrader.com/dcbittorf

FOLLOW ME:
Art Station: http://www.ArtStation.com/dcbittorf
Twitter:   / dcbittorf  
Linked In:   / davidbittorf  
Instagram:   / dcbittorf  
Sketchfab: https://sketchfab.com/dcbittorf

#dcbittorf #davidbittorf #artstation #ZBrushTutorial #SubstancePainterTutorial #DisplacementMaps #3DModeling #CGI #DigitalArt #WorkflowOptimization #Realism #TextureCreation #DigitalDesign #ProductivityTips #EfficiencyHacks #DigitalCreativity #VisualEffects #SpecialEffects #TextureBaking #DigitalSculpting #3DArt #VideoEditing #VideoProduction #DigitalContentCreation #TextureMapping