#vfxvibe #maya #occlusion
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Hello YouTube,
I am back with another SUBSCRIBER requested video in which i will be explaining how to do Render of Ambient Occlusion and Contact Occlusion.
Ambient occlusion is a method to approximate how bright light should be shining on any specific part of a surface, based on the light and it's environment. This is used to add realism.
Also this is an pass which is commonly use to add contact shadows.