Discover the benefits and challenges of real-time cinematic workflows in Autodesk Maya for VFX and animation in this FMX 2023 session with award-winning Axis Studio.
Axis Studio’s Realtime CG Supervisor, Cameron Mitchell, talks about how real-time cinematic workflows enabled the #VFX and #animation studio to increase speed, efficiency, and flexibility in their production processes. He also walks through his experience leveraging real-time cinematic workflow in the creation of ‘League of Legends: Wild Rift’ episodes in collaboration with Riot Games,
Session topics include:
• Character creation
• Projections and DMP
• Projection limitations and issues
• Alembic cache
• Skeletal animation
• Animation exporter
• Tracking data
• Batch exporter
• Game exporter
• Axis submitter
• Render times
Learn more about what’s new in Maya: https://autode.sk/whatsnewinmaya
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