Recreating Zelda: Breath of the Wild in Godot [ + the ultimate intro to 3D game dev ]

Опубликовано: 20 Ноябрь 2024
на канале: Clear Code
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In this tutorial you will learn the basics of 3D game development by creating a Breath of the Wild inspired game in Godot. We start by covering basic 3D objects and movements; then we cover animations and level building and, finally, we work on lights, shaders and particle effects to make the game look good.


Check out Zenva's free Godot course: https://academy.zenva.com/product/god...

Get 20% off your first year (on top any existing site-wide discounts!) with this link (first 50 people): https://academy.zenva.com/cart/?add-t...


Project files:
https://drive.google.com/drive/folder...

Useful links:
Ultimate introduction to Godot -    • The ultimate introduction to Godot 4  
Creating a Metroid inspired platformer in Godot -    • Creating a Metroid inspired platforme...  

Timestamps
00:00:00 - Intro & Zenva sponsor
00:02:49 - 3D basics
00:39:39 - player movement
01:32:51 - player animations
03:26:31 - Creating the enemies
04:34:34 - Weapons, projectiles and interactions
05:50:46 - User interface
06:44:20 - Creating levels
08:45:22 - VFX (Shaders and Particle effects)

Find/support me on other channels
Patreon -   / clearcode  
Twitter -   / clear_coder  
Discord -   / discord