In this tutorial I show you how to add a gap for a door into a modular wall asset in Autodesk 3DS Max. Later in the series i will be texturing these assets and importing them into Unreal 4 to make a finished level.
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UI in Unreal 2 - Camera Movement
UI in Unreal 3 - Recap
UI in Unreal 3 - HUD Setup
UI in Unreal 3 - Adding Progress Bars
UI in Unreal 2 - Buttons States
UI in Unreal 2 - Adding Cameras
UI in Unreal 2 - Buttons Intro
UI in Unreal Creating Widgets and Animation
UI in Unreal 2 - Recap
UI in Unreal 2 Intro
UI in Unreal Loading Widgets and Levels
UI in Unreal - The UMG Editor
UI in Unreal - The Basics
UI in Unreal Intro
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Visual Scripting in Unreal Introduction - Lecture 7 Pt 6 Adding UI Elements
Visual Scripting in Unreal Introduction - Lecture 7 Pt 4 Adding Player Interaction
Visual Scripting in Unreal Introduction - Lecture 7 Pt 2 Animating Doors Rotation
Visual Scripting in Unreal Introduction - Lecture 7 Pt 3 Animating Doors Actor Blueprint
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Visual Scripting in Unreal Introduction - Lecture 6 Pt 6 Animation
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Visual Scripting in Unreal Introduction - Lecture 6 Pt 3 Win Screen