Unity 3D and Playmaker - Adding a Goal and updating a Score when Jellies reach the Goal.

Опубликовано: 02 Октябрь 2024
на канале: Bliz Studio
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In this tutorial, I add a Goal where the Jelly Sheep are to be herded. Then we will also add a Score UI and then update the Score each time a Jelly makes it into the Goal. Also check out How to Make a Bounce Game Series https://bit.ly/39HIYBU.

► Download Playmaker at https://bit.ly/3dV8JzC
► Download Unity at https://unity.com
🚀 Download Trixel Rocket for free on App Store at: https://apple.co/31s4gzt

//TIMESTAMPS

0:00 Introduction
0:58 Setting Jelly up to detect goal
1:39 Adding a Goal object to herd jellies towards
3:19 Adding Trigger Event to Jelly FSM
6:00 Creating a Game Manager and adding Score Variable
6:43 Setting up Send Even by Name on Jelly FSM
7:35 Setting up a Global Transition of Add to Score
8:30 Adding an Int Add action to add 1 to Score Variable
9:07 Adding a Destroy Self action to the Jelly
9:47 Testing Jelly - Oops something is wrong
11:14 Adding a Score UI
12:47 Changing Score Variable to a String - Convert Int to String
14:08 Updating Score UI with our Score String
15:17 Testing our work
15:46 Conclusion

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