In this video we take a look at how we can take real world terrain data to generate a terrain that is 1:1 scale and bring it into Unreal Engine 4. We show you the process of using Open Topography to extract data then convert it using L3DT.
L3DT:
http://bit.ly/2hbOWyW
Open Topography
http://bit.ly/2zmgOuZ
Companion Guide
http://bit.ly/2zGOdkj
Companion Guide Written by: Anhatthezoo
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