Unity C#: Create collisions to rigidbody objects without triggers collider

Опубликовано: 21 Февраль 2025
на канале: Code with Jagadish
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Add collision to objects | Detecting collision between two objects without triggers | Create collisions between multiple rigidbody objects

Colliders are the way of collisions between GameObjects in Unity. Adding a Rigidbody component to an object will put its motion under the control of Unity's physics engine.
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