In this video, @MartinKlekner teaches how to convert 3D trees into 2D particles, which still look 3D, to save tons of performance. This technique allows to render millions of particles, fast.
⇨ Master 3D Environments course: https://www.cgboost.com/courses/maste...
⇨ Project files and Blender Shortcut PDF: https://cgboost.com/resources
⇨ Blender Launch Pad Course: https://www.cgboost.com/courses/blend...
⇨ Blender Secrets E-book (affiliate): https://gumroad.com/a/436106355
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LINKS
⇨ Landscape breakdown from this video: • Large-scale Landscape Breakdown in Bl...
⇨ Martin's short film project: • Heroes of Bronze: The Memory
⇨ Martin’s 1st breakdown tutorial: • Large-Scale Environments in Blender (...
⇨ Martin’s 2nd breakdown tutorial: • Environments with Geometry Nodes in B...
⇨ Martin’s compositing tutorial: • Introduction to Compositing in Blender
⇨ Martin’s Tips for creating Epic Landscapes in Blender: • 10 Tips for creating Epic Landscapes ...
⇨ Making 3D Soldiers into 2D Particles (paid): https://martinklekner.gumroad.com/l/m...
⇨ The Grove: https://www.thegrove3d.com/
⇨ Vegetation Add-On (Affiliate): https://blendermarket.com/products/ve...
⇨ Botaniq Add-On (Affiliate): https://gumroad.com/a/618599539/MOZJY
CHAPTERS
00:00 - Intro
01:04 - Startup file
01:52 - Process overview
02:12 - Rendering base color
04:54 - Rendering remaining maps
07:02 - Setting up the 2D image
10:14 - Translucency
13:04 - Translucency normals
14:46 - Color randomization
17:21 - Orient towards camera
18:40 - Outro
MY SYSTEM
CPU: Intel Core i7-7700K 4,2 Ghz
GPU: GeForce GTX 3080
RAM: 64 GB
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