In this series, we will look at all of the different ways of building structures in UE5, from manual modelling tools to automated scripts using splines, geometry scripts, PCG and other techniques.
This first episode looks at some of the manual modelling tools available in UE5...
00:00 - Intro
01:12 - Project Setup
05:29 - Cube Grid - Floor
10:57 - Walls & Cutouts
20:33 - Lookout Room - Pitched Roof
32:22 - Staggered Staircase