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Being able to keep your Blueprints clean and tidy is a very important skill to have as a game developer using Unreal Engine.
In this video I will give you 15 tips on how to keep your Blueprints clean, tidy and organized. No more spaghetti code (or nodes).
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UE Component Documentation: https://docs.unrealengine.com/4.27/en...
UE Blueprint Function Library Documentation: https://docs.unrealengine.com/4.26/en...
OOP Inheritance Wikipedia: https://en.wikipedia.org/wiki/Inherit...)
Timecodes:
0:00 Intro
0:22 1. Reroute Nodes
0:39 2. Sequence Node
1:00 3. Enums & Switch
1:31 4. Straighten Nodes and Connections
2:08 5. Consistent Node Layout
2:28 6. Make many Functions
3:07 7. Collapse Nodes
4:28 8. Set Timer by Function Name
5:05 9. Select Node
5:41 10. Comments
6:19 11. Custom Events
6:46 12. Actor Components
7:21 13. Blueprint Function LIbraries
7:41 14. Parent / Child Inheritance
8:19 15. Marketplace Plugins
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