In this tutorial we go through how to use Photoshop to Create Textures from Photos. I go through the process of extracting Displacement Maps, Diffuse Maps, Roughness Maps, Metalness and Specular Weight Maps.
I start by going over how to stitch photographs together to create one large resolution image which can be turned into 1 huge 8k map.
Software Used:
Photoshop
Arnold
Maya
Camera :
Sony A7R II
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www.bleblanc.com
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