02 - Fade Anything by component or by distance tutorial, how does they work? (UE5, UE4)

Опубликовано: 04 Октябрь 2024
на канале: Studio Cloé
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The most complete fade / occlusion system of the Marketplace: (Available on the Marketplace https://www.unrealengine.com/marketpl... ).
- Fade Foliage, Static mesh, Skeletal mesh.
- Fade Enemies (bye bye camera bad angle problems!).
- Fade Player Character if too close with camera (bye bye camera bad clipping effect!).
- Fade Blueprint Mesh Instances.
- Works also with First person shooter, thanks to the "Fade in front of character" mode.

#ue5 #fade #tutorial