[Unreal Engine] Vertex Shader vs Pixel Shader Difference. Vertex Interpolator Node

Опубликовано: 16 Февраль 2025
на канале: Algosyntax
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Running your shader code in the Vertex Processing Unit is much cheaper/faster than on the Pixel Processing Unit. The reason being there are fewer elements to loop around. But the downside is depending on your needs, the result may not be as smooth.

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