11 тысяч подписчиков
657 видео
Nak's Quest Devlog: The arena system is done!
Metal with SwiftUI: Mouse and Keyboard Input
Announcing Arts et Metiers: a free and open source data oriented game framework
Vertex Buffer Objects and Vertex Array Objects
Pygame with Legacy OpenGL. Stage 3: Handling key inputs
OpenGL with C++ 1: Hello Window!
OpenGL with Python 5: Loading Obj Models
Data Oriented Design: Database Normalization
Draw the Graphics Challenge!
Structured Arrays in Numpy
OpenGL with Python 9: Advanced Materials
Loading Sprite Sheets with Godot
OpenGL with Python: Shaders
OpenGL with Python Tutorial 10 Animation
Devlog: How I coded it
Software Rendering 7: Texture Mapping
Vulkan with C++, Stage 3: Validation Layers
How long does it take to learn Vulkan?
Concurrent Programming: Taskflow
Ada for Game Developers: Splitting Strings
Making Tic Tac Toe with Godot
Skeletal Animation: Static Models
OpenGL with Python: Intro and Setup
Pygame with Legacy OpenGL. Stage 8: Lighting
Vulkan with C++, Stage 11: Runtime Shader Compilation
OpenGL with C++: Image Arrays
Minimal OpenGL Linux Project
Affine Transformations
OpenGL with C++ 7: Loading Models
3D Graphics for Absolute Beginners
Linear Algebra for Game Development 3: Vector Projection
Game Development in Rust: Undoing and Redoing Moves
WGPU for beginners 2: making a blank screen (winit)
Making a simple level editor with PyQt6
OpenGL with Python Tutorial 7 Phong Lighting (deprecated)
Pygame with Legacy OpenGL. Stage 6: First Person Camera
Game Development in Rust: Calling Assembly Code
OpenGL Oversimplified: Stencil Tests
OpenGL with C++: Instanced Rendering
Concurrent Programming: SIMD
Bro, if your game doesn’t run at 10,000 frames per second are you even serious?
What to do when PyOpenGL doesn't support an OpenGL function (load_proc_addr)
Concurrent Programming: Series Introduction
Concurrent Programming: Compute Shaders
Vulkan with C++, Stage 13: Multithreaded Rendering
OpenGL Shader Programming 11: Blur
Game Engine Architecture in PyGame: Static Optimisations
OpenGL with C++ 8: Obj Models
WebGPU for Beginners: Mipmaps
GUI Programming in Python Let's make a level editor (part 3/5)
GPU Memory Alignment and Padding