29 тысяч подписчиков
252 видео
Android Game Development - Week 3 – Game App Project Setup
3.5. Thinking about users - Social Products (User Experience Design)
Week 12 - Android Games Programming (CSC2021) - Particle Systems - Demo
Android Game Development – Week 11 – Particle Demo
Generic Android Game Engine (GAGE) - Part 9: Particle Systems
Android Game Development – Week 9 – Collision Avoidance
Android Game Development - Week 3 – Using Git – Setup
Android Game Development - Week 5 – Sound Effects and Music - Demo
Week 3 - Android Games Programming (CSC2021) - Using SVN Part 1
3.21. Design Approaches - Personas (User Experience Design)
2.11. Understanding People - How we decide (User Experience Design)
3.22. Design Approaches - Design Techniques (User Experience Design)
4.17. Measuring Usability - Post session Ratings (User Experience Design)
3.30. Design Advice - Summary (User Experience Design)
3.15. Design Principles - Information Visual Design Principles (User Experience Design)
3.17. Design Principles - Summary (User Experience Design)
3.19. Design Approaches - User Goals (User Experience Design)
3.3. Thinking about users - Considerate Products (User Experience Design)
3.4. Thinking about users - Smart Products (User Experience Design)
3.24. Design Approaches - Summary (User Experience Design)
3.18. Design Approaches - Introduction (User Experience Design)
3.20. Design Approaches - Modelling Goals (User Experience Design)
3.23. Design Approaches - Design Steps (User Experience Design)
2.10. Understanding People - How we make mistakes (User Experience Design)
3.13. Design Principles - Visual Design Principles (User Experience Design)
4.5. Measuring Usability - Measures of Variability (User Experience Design)
4.11. Measuring Usability - Errors (User Experience Design)
3.29. Design Advice - Enhancing Text (User Experience Design)
3.7. Thinking about users - User Expertise (User Experience Design)
3.1. Thinking about users - Introduction (User Experience Design)
4.10. Measuring Usability - Task Success and Time on Task (User Experience Design)
4.12. Measuring Usability - Efficiency (User Experience Design)
4.9. Measuring Usability - Performance Metrics (User Experience Design)
4.14. Measuring Usability - Self reported Metrics (User Experience Design)
4.6. Measuring Usability - Confidence Intervals (User Experience Design)
3.9. Design Principles - Introduction (User Experience Design)
4.16. Measuring Usability - Post task Ratings (User Experience Design)
4.3. Measuring Usability - Types of Data (User Experience Design)
3.10. Design Principles - Models (User Experience Design)
3.8. Thinking about users - Summary (User Experience Design)
3.14. Design Principles - Rich Visual Modeless Feedback (User Experience Design)
3.28. Design Advice - Supporting Scanning (User Experience Design)
3.16. Design Principles - Interaction Guidelines and Patterns (User Experience Design)
3.12. Design Principles - Platform and Posture (User Experience Design)
2.12. Understanding People - Summary (User Experience Design)
3.6. Thinking about users - Different Needs and Accessibility
3.26. Design Advice - Reducing Work and Eliminating Excise (User Experience Design)
3.11. Design Principles - Affordance (User Experience Design)
4.4. Measuring Usability - Measures of Central Tendency (User Experience Design)
4.13. Measuring Usability - Learnability (User Experience Design)